Fuzor's Presence Mapper is a VR analysis tool that allows you to play back any VR experience. It gives you the ability to analyze their behavior and feedback on the design by generating a 2D heat map indicating where your clients look and how they like or dislike in the VR environment. Presence mapper is essential to help you better understand your clients' taste and improve your designs.
Step 1: Enter you project in VR
Step 2: Open the VR Menu
Step 3: Step 3: Check the “Record Presence Mapper” box.
Step 4: Navigate your project in VR
Step 5: Point to an object and press VR controller as shown in the following image to like the design.
Step 6: Point to an object and press the VR controller as shown in the following image to dislike the object.
Step 7: Open the VR menu
Uncheck the “Record Presence Mapper” box
Exit VR by clicking Exit VR or pressing the Esc button twice
Step 8: Copy and paste the session code into the area shown below.
Step 9: Click the Open File button to load the Presence Mapper log file
Step 10: Select the Presence Mapper log file and click “Open”
Step 11: Click the Play button to play back the VR experience and click on the green bars to jump to the likes and and red bars to the dislikes
Step 12: Click the “ Visualize Path” box to view the VR path in 3D
Step 13: To generate a 2D heat map of the Presence Mapper session, click the “Analyze 2D” button
Select the Presence Mapper log file and click “Open”
Note: Fuzor will generate a 2D heat map including the attached likes and dislikes. The heat map ranges from Blue, Green, Yellow to Red with Blue indicating the least about of time spent in an area and Red indicating the longest amount of time spent in the area.
This message was edited 2 times. Last update was at 09/05/2018 00:13:50